![]() ![]() However on the old calculator, a Werebear using a Giant Thresher could reach a 4 frame attack with 120% IAS, whereas on this new calculator using the same settings the attack speed is capped at 6 frames. And with level 30+ a fully charged Maul can increase this further. However, at a more modest 40% IAS, the old calculation reaches 9 frames, but the new calculation goes to 8 frames.įor the Werebear, his attack speed is now about 2-3 frames slower on average, and is only able to reach his old attack speed with a level 20+ Maul fully charged. With this new calculation, it appears capped at 7 frames. ![]() While these speeds aren't reachable in game on a Devil Star, my testing shows that with most weapons it will end being easier to reach mid-tier attack speed, but harder/impossible to reach the fastest breakpoints.įor example, a Phase Blade with 120% IAS and level 20 Werewolf can reach a 5 frame attack on live. With this new calculation you'd need to go all the way up to 220% IAS to reach a 7 frame attack. However, putting the WIAS to 120% on the old calculator results in a 7 frame attack, whereas with the new calculation, this results in an 8 frame attack. Using the same settings on the old calculator results in an 11 frame attack. For instance, using this new calculation a level 20 Werewolf has a 10 frame attack when equipping a Devil Star with 40% on-weapon IAS. Increasing one or the other appears to have the same effect on Wereform attack speed.Īt modest amounts of IAS, Werewolf's attack speed appears to be increased by 1-2 frames overall. ![]() On-weapon IAS and off-weapon IAS now appear to be weighted similarly. Here are my takeaways after some experimenting with the D2.lc calculator to compare: Hope any issues around Fury can get sorted out. ![]() Great work on this calculator it's very slick. Last updated at 14:00:17 UTC Weekly Help Desk RAGE Loot Thread Trade Thread ![]()
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